﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Ankha
{
    public interface IScreen
    {
        ScreenManager Manager { get; set; }

        void Init();
        void Load();

        void RenderScreen(SpriteBatch batch, GameTime time);
        void UpdateScreen(InputControl input, GameTime time);
    }
}
